05-12-2011, 04:37 PM | #1 |
New Member
Join Date: May 2011
Posts: 8
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Into Sea & Sky (Seeks Staff)
At the moment I am crafting the nessacery world bits for an original game (which has its mythos loosely planted into the story "The Little Mermaid" (the Hans Christian Anderson version).
At this point I am seeking a coder who can work with MUSH/RHOST code base and build a variety of systems and potentially build me a 'Racial Trait' system, which allows me to attach various 'traits' attached to different races, it would also be nice to know if some of my ideas were feasible in the confines of a system. At the moment I am simply seeking people to help me in this endevor. I'd like to recruit builders (along with descers). This will be a sort of Venice-styled city. If anyone is curious about also being a World Contributor, Coder, Descer please PM or Email me. If there anyone is interested please Email: |
05-21-2011, 10:12 AM | #2 |
New Member
Join Date: May 2011
Posts: 8
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Re: Into Sea & Sky (Seeks Staff)
The Address for the game is : vertinext.dyndns.org 8101
If anyone knows how to do Ansi that'd be great! |
05-21-2011, 09:47 PM | #3 |
Senior Member
Join Date: Feb 2006
Location: Seattle
Posts: 361
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Re: Into Sea & Sky (Seeks Staff)
Your mush doesn't have ansi?
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05-24-2011, 04:03 PM | #4 |
New Member
Join Date: May 2011
Posts: 8
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Re: Into Sea & Sky (Seeks Staff)
We're still doing a lot stuff and we're not yet building (or using a lot of color) so not a lot of Ansi. Yet. We're still putting together files and such at the moment.
Turn it on, but untill we get more things in- we're not going to color coding everything |
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