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#1 |
Member
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I am looking for a free simple/basic C++ mud codebase. Something that consists of no more than connecting, creating a username/password, basic movement, and saving player files. I have searched around and not seen anything yet besides Perl and Python codes.
I'm taking a C++ class, and I'd like to play around with connection type things/sockets without having to spend $40 - $60 on another book to tell me about it and also without having to sift through pages and pages of flame spells, centaurs, and warrior code. Let me know if there is one that exists out there. Thanks |
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#2 |
Member
Join Date: Jan 2006
Location: Seoul
Home MUD: Tears of Polaris
Posts: 218
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I've heard of a few that are basically just that. SocketMud and CoreMud I *THINK* are that way, but no idea what language they are written in as I've never used them.
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#3 |
Member
Join Date: Oct 2005
Posts: 31
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Haven't seen any C++ engines that are as stripped down as you're asking for.
Also, those I have seen make use of features like C++ templates, and handy libraries like Boost smart pointers. These are things you're unlikely to cover in a primer on C++. You may want to initially limit your search to a simple C++ socket server like this one... |
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#4 |
New Member
Join Date: Jan 2006
Posts: 14
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codebase that I've been working on slowly is pretty stripped down. It's been awhile since I've sat down with it and ripped it apart though.
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#5 |
Member
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Check out Nick Gammon's Tiny MUD server:
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#6 |
New Member
Join Date: May 2006
Posts: 7
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SocketMUD comes in a C variety and a C++ variety (SocketMUD++) however the C++ version is no where near as stable or usable as the C one. But you could take the C++ base and look at how the C base has been improved and transpose it to C++.
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