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DragonLance: Reign of Mortals - MUD Details
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MUD Name DragonLance: Reign of Mortals
Telnet Address dl-rom.com:8010
HomePage www.reignofmortals.com/
Language English
Location USA
Admin Name sargonnas
Theme DragonLance
Codebase CircleMUD - Modified Rasputin
World Size Medium (3001-6000 rooms)
World Originality All Original
Player Killing Restricted Playerkilling
Roleplaying Mandatory
Online Status Open for Testing
Category Dragonlance
Avg Players Online 6-10
Year Created 2004
Vote URL http://www.topmudsites.com/vote-wolfsta.html
Features
  • Has Quests
  • Class Based System
  • Level-less System
  • Multiclassing
  • Equip saves on exit
  • Accepts Reviews
  • Free to Play
  • Hiring Builders
  • Hiring Coders

DragonLance: Reign of Mortals - MUD Description
You've just arrived in the town called Solace, a town known far and wide across Ansalon for two things; it's wonderous vallenwood trees, the likes of which grow nowhere else on thecontinent, and for the famous Inn of the Last Home.

As you stand on a hill overlooking the town, you see the smoke form the home fires rising into the twilight. Your own home is far distant, for you have left it behind to roam the world in search of adventure, fame, and fortune. Perhaps you feel a little twinge of homesickness, thinking of your own home fire, now cold.

That feeling vanishes as you start the long trek down the hill into Solace and you gaze up in awe and wonder at the golden leaves of the vallenwoods, shimmering purple red in sunset. As you admire the autumn colors, you are astonished to see that the branches hold in their mighty limbs the dwellings and business of the people of Solace, for Solace is a city built in the treetops.

As you climb the stairs leading up to the Inn, some of these people eye you suspiciously, for times are troubled. You yourself have heard many dark rumors as you traveled the roads of Ansalon--rumors of armies of evil marching through the land, rumors of the return of the dread Takhisis, Queen of Darkness.

You had hoped that, in Solace, you would find safe haven from the dangers of the road, but you are startled to see goblins in armor strutting about, looking important. These goblins actually have the nerve to stop and question you about s blue crystal staff! It's supposed to be magical and they demand that you hand it over. You know nothing of such a staff, and the goblins eventually march off. But the encounter leaves a bad taste in your mouth.

A half-elf sees you and calls out your name. You realize suddenly that you know this person, though it's been a long, long time since you last met...

You settle at your table, enjoying the warmth of the fire and the company of friends. A barmaid with fiery red hair serves up a plate of the Inn's specialty--spiced potatoes. The smoke from the cook fire rises into the air and mingles with the mists of twilight.

There comes a thunderous crash on the door. An ugly hobgoblin charges into the room, accompanied by goblin soldiers. There is a flash of blue light.

The adventure of a lifetime is about to start.

You are about to find out that rumors of war are true. Dragons are not children's tales any longer.

The War of the Lance has come to you.



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