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Land's End - MUD Details
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MUD Name Land's End
Telnet Address plains.homelinux.com:2001
HomePage battle.at/lands_end
Language English
Location USA
Admin Name Jerith
Theme Playerkill/Hack'n'Slash
Codebase ROM - 2.4 + SQ 6.0
World Size Large (6001-10000 rooms)
World Originality Mostly Original
Player Killing Restricted Playerkilling
Roleplaying Accepted
Online Status Fully Operational
Category Medieval Fantasy
Avg Players Online 1-5
Year Created 1998
Vote URL http://www.topmudsites.com/vote-varfar.html
Features
  • Supports ANSI Color
  • Has Quests
  • Class Based System
  • Level Based System
  • Has Clans/Cabals
  • Equip saves on exit
  • Accepts Reviews
  • Free to Play

Land's End - MUD Description
Land's End is back up for one last run. Several improvements have been made in the recent months,..almost too many to list here. We of course offer an autoquest system, the option to quest for PK is fairly unique and custom to our mud. We also have a completely original remorting system, bounty system, and a combat system that was 2 years in development. You will find no 'monster' or 'god-like' race/class combination here. We have 7 mortal races, 15 classes available (through remort), some new, unique twists to traditional aspects such as portals.

A re-worked melee system is implemented to make stats like str, dex, AC, and saving_throw more applicable to how your char functions in battles.

We DO have the options of leveling trains, and war code that allows ppl to fight 1v1 or in teams with no repercussions. There's nothing here you probably haven't seen on another mud somewhere in time, but I promise you we've done it bigger, better,and badder then any mud in recent years. All of our imms have years of experience behind them. We are not looking for builders or coders, nor will we ever be, but aplications for imms of other talents are always being looked at. Why haven't you stopped by yet....afraid you might like it?

-Jerith, head Coder/Administrator.



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