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Break of Dawn - MUD Details | ||||||||||||||||||||||||||||||||||
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Break of Dawn - MUD Description | |
Ever wanted to experience what it would be like to live in a world such as one that the famous King Arthur lived in? Then this is the mud you want to come Role-Play on! Role-Playing is highly encouraged through things such as: 1.) Getting exp for RP 2.) Lesson system that lets you learn code skills as someone RPs teaching you. 3.) Code equals IC. So you don't get lvl 1 newbies running around role-playing like blademasters. They have to RP to learn their skills and gain levels. (You can mob kill too.) 4.) We use a new concept called "Mortal Builders", that allows builders to actually RP as being a builder. Other players pay these builders to do things such as build their homes for them. 5.) I am adding skills for guilds such as the smithing skill for Blacksmiths, that will remove the need to mindlessly kill mobs to get the best eq, you have to go RP with a blacksmith, or craftsman, and buy it. I also belive in higher realism as well: 1.) Plague/Poison are deadly spells. 2.) You will be able to die from hunger and/or thirst, if you stay hungry for very long periods of time. (when I get it coded) 3.) It takes time to move about the world, you can't speedwalk from one city to another in seconds. (Unless you use spells.) If this sounds like the type of thing that sounds fun to you, connect to the-edge.dynip.com port 3345 and play! |