![]() |
#1 |
New Member
Join Date: Jul 2008
Posts: 15
![]() |
Which library to use when building a mud?
I have done a reasonable amount of C programming, I remember looking at code for a very very very basic mud. (Although to you veteran mud coders you would probably laugh when you know the code I am refering to
![]() I remember way back someone saying that if I wanted to do it seriously I should get accustomed to a code library and the reason being it gives a good solid base to work with that doesnt involve ugly inexperianced hacks which will no doubt be written by myself if I reinvent the wheel ![]() which codebase/library would you suggest working with? Ideally something really flexible and well structured code that is easy to read. I would like to simply create some rooms to start with, have a traditional fantasy theme, learn to code characters and leveling code, code a basic guild , just all newbie mud writing stuff, ow yeah and getting a handle on whatever network code is in the library I use since this is one area I need to learn more about or I will just be using what works and maybe killing any project I do late in the day through inexperiance Any thoughts are appreciated? Theres so much I would like to do but I think with coding you have to start small so Im going to try and not aim to high by discussing what I would really like ![]() Thanks! Just to update , on crappy vista ![]() Can anyone comment on this code ? I can find little documentation and the readme file talks about doing the command config.mud inet which doesnt seem to be available on windows, but what I figured was doing parse.exe runs the mud server and then I just connect as a client, is all this a good stable basis for learning this library and good to use if waay in the future I was to put out a mud e.g would you advise this is a good code to heavily modify? Really surpised the things running though but am curious why wield isnt working, hoping its something simple attributed to the fact I have only been on the mud 5 mins Any comments needed & welcomed Further update: Wield seems to be working after all, I also found a docs folder ,however one thing I am unsure about is how to make myself a wizard? How is this usually done? Last edited by eax : 05-23-2009 at 02:18 PM. |
![]() |
![]() |
![]() |
#2 |
New Member
Join Date: Jul 2008
Posts: 15
![]() |
Re: Which library to use when building a mud?
Hi again I have decided to go with the LP library, can anyone point me in the direction of a document that shall explain all the tools required and there setup? My plan is to just run a bare mud , make sure I can get it working, I think thats a good starting point
|
![]() |
![]() |
![]() |
Thread Tools | |
|
|