I have this really freaky idea. I think y'all are gonna just absolutely love it.
How about - everyone stop nitpicking over the term RPI, since it has -nothing- to do with this topic (as shown in the quote of my post)?
The question is clear: What do readers of this thread consider a "must" for text-based interactive multi-player online games that require, enforce, and support (via the code and staff interaction/intervention) roleplaying?
If you wanna talk about the definition of the acronym RPI - which stands for Roleplay(ing) Intensive, have at it. In another thread.
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