I've been playing for a few years, mostly IRE-games, so that's pretty much what I'm used to. Having run through most of them, I'm getting a bit restless though - and annoyed enough by some of the features to look into something else.
I'll just write a list, really.. I am looking for:
1: A generally mature playerbase, in the sense that I won't be met with "omglolHIasl?" and the likes. A place where people actually write complete sentences. Which brings us to..
2: An environment suitable for developing a character. A rich world background, developed guilds and cities would be nice.
3: A class/level system that does not require the number-juggling of a banker. I don't want 'endless possibilities', I want class consistency. I don't mind a fixed amount of abilities and spells, as well as they well thought-out. Now, class consistency..
4: Classes, which share many of the same skills are just silly, in my opinion. No go. Uniqueness, please.
5: I adore player-run organisations. That's one of the things that has kept me going back to IRE.. as well as my funds has. I like the thought of interacting with other players that way.
6: Equal possibilities for every player, which leads us to..
I'm not looking for:
1: Pay-for-perks or pay-to-play. Donations are fine, as long as it doesn't give IC-advantages.
2: Unrestricted player killing. Prefer spending my online time living rather than dead, thank you. Restricted is fine though - at least one has a choice, in that case.
3: And with that, I don't want to play with and against programs. The code-whoring of IRE got to me as well.
4: MUDs where multi-classing is forced. This rules out such places as Medievia.
I don't mind the possibility of OOC-communication, as long as it's clearly seperated from what happens IC - in fact, it'd be nice. Knowing folks is nice.
I try to be as open-minded as possible, so give me something to work with.
