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Old 10-01-2007, 12:09 PM   #554
KaVir
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Join Date: Apr 2002
Name: Richard
Home MUD: God Wars II
Posts: 2,052
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Re: What does "Free" Mean?

Is the "codebase" option only there to hurt muds based on stock codebases?

Is the "average players online" option only there to hurt muds that have no players?

Is the "world originality" option only there to hurt muds with stock areas?

Is the "quests" option only there to hurt muds that don't have any sort of quest system?

Is the "pay to play" option only there to hurt subscription-based commercial muds?

The answer to the above is "no", and this new proposal is no different; it's there to provide more information to players, and to allow those with specific criteria to narrow down their shortlist.

I've heard numerous proponents of the pay-for-perks model arguing the reasons why they prefer it (not enough free time to compete, etc), just as I've seen numerous players write posts (usually on TMC) asking specifically for mud suggestions which don't have any sort of perks. This implies to me that the new search option will benefit both types of player - those who want non-payment muds, and those who want pay-for-perks.

The fact that this is an advanced search option means that people are only likely to use it if they have a strong preference about the payment model - in which case they're unlikely to play a game that doesn't meet their preference anyway, unless it advertises itself so misleadingly that the player simply doesn't find out until much later. All you're doing is wasting their time by making them manually check each game first.

I've already explained twice before in detail (and others have done the same), but in short: Because your proposal was extremely ambigious, easily gamed, and too confusing.
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