I think I've missed something in the explantion of muds then as well. Would you be kind enough to indulge me on how games such as half-life/quake (of the online variety of course) are not considered muds? These games place multiple users within an enviornment where they interact with one another. Is verbal exchange the determining characteristic of a mud, meaning AOL messenger or irc would be considered a mud above a pk game where the height of communication is "You just got pawned!"?
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