That sounds good... Or perhaps it could be put in even more simple terms - that you cannot differentiate in any way between those who vote and those who do not, and that gameplay cannot be changed based on the overall mud ranking.
Another thing you might want to consider is how the website comes into play. For example a site providing players with discussion forums, hints and tips, news, and so on could also be associated with the voting - should the website be allowed to send an automatic vote when the players logs their account on? Should it be allowed that players may only access certain sections only after clicking the "vote" button?
However as Jazuela pointed out, "A game that spams non-voters with requests/nudges/demands to vote -is- offering a game incentive and/or reward". Players will click the vote just to get rid of the spam, the result being that the mud will receive far more votes than muds which don't employ such tactics.
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