Has anyone had the problem keeping consistency with the fluctuations on stats in objects and mobiles in SMAUG? For instance, if you were to build an object and shopset the item, the item level will change at the next reset. Same goes for mobile stats. What solutions did you find? If I missed a simliar post I apologize, and I am sure I will catch a few flames as a result.
Nostrum "The Supreme Monkey Boy"
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