Kavir wrote:
I suspect if you went through Medievia feature by feature, and room by room, it is almost entirely original content and their own interpretation of systems by now, though that's just a guess.
What I think you also miss that is MUDs are both products and services, and there is no such thing as "stock service." A MUD is as much a service as it is a product, and the service (including the pace of expansion, how players are treated, how the admins interact with players, etc) is just as important as the product.
You realize that Medievia's advertising budget is quite small, right? You keep going on about their advertising, but as far as I can tell, they spend very little on advertising. I'm guessing they spend less than 25k/year on advertising, though that's purely a guess.
Simutronics' big text MUDs have been declining in size since 1997 or so, but that's really more a function of the fact that it's around then that the firehose of newbies that AOL had been giving them went away (Simutronics split from AOL when AOL went from hourly to flat-rate, because Simu refused to re-negotiate its contract with AOL.)
--matt
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