I myself prefer more in-depth looks at my surroundings. I like to have detailed visualizations in the rooms I'm in. But I also understand where you're coming from, sometimes there's just too much text in a room description.
I think the challenge there is deciding exactly how much of a description light should get, and the amount you mentioned I feel would appeal to a median of sorts of people who are not intensely RP, but who like a little more in-depth description so they know what time it is and whether it's night or day. As a matter of fact, I've seen some MUDs that don't even differentiate between night and day! In the end, it probably just depends on your player-base.
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