For me, the main purpose of the game world is to facilitate my character's development and the game story's development. I tend to value parsimony over realism, unless there is a very compelling reason to complicate the game play experience. For example, having to urinate/defecate/eat regularly is more irksome then fun. I suppose that learning a weather pattern ASCII mapping system like you describe just doesn't strike me as any fun, and nor do I see the point of going to the trouble of implementing it, so I'm not really able to get excited enough about the concept to give you helpful suggestions.
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