Threshold is odd in the way that it is more akin to a game like Guildwars than a MUD. Most MUDs don't have one-time registration(or "buying") fees. I would lean towards calling this pay-to-play, just because you are required to play in order to be able to play... but again, I go back to an old analogy I used before.
Shareware versus Freeware. Shareware gives you part of the product, requiring payment for the most complete version. In real life, you can get keycodes from other players, get hacks, etc and therefor play for free - however this does not make shareware the same as freeware, which is always completely free without penalty for not-paying and only accepts money in the form of donation.
Threshold and IRE would be shareware. Threshold identifies itself as such(it's difficult to fit it into pay-for-perk or pay-to-play categories completely, though I again lean more towards calling it pay-to-play). IRE does not. Either way, this website would be more 'resourceful' if it had a tag that distinguished for the players.
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