09-22-2006, 07:13 PM | #1 |
New Member
Join Date: Sep 2004
Posts: 4
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On Carrion Fields, all players have the option of writing a Role for their character. While the Role itself will take many forms, the purpose is to convey to the Immortals facts about the character that might not be completely evident by simple observation. For example, the reason for a hatred of dwarves might be explained, or why the character walks with a pronounced limp.
Periodically, we run "Role Contests", where Immortals review the Role entries of characters who enter the contest. Winners are decided based on role quality, interest and applicability, and winners will receive minor in-game perks or skills, or a custom title. Roles are not revealed to other mortals, but when a character permanently dies or deletes, they have the option of having their role published on our website (along with other character information). The reason for this post is simply because some of our players have come up with amazingly interesting roles. As the coordinator of our role contests, I thought it would be cool to periodically invite others in the MUDding community take a look at what they've written. Nreisshe was one of the deadliest (in PK) rangers we've ever seen on CF, and was also very well roleplayed. Without further ado, here's the first Chapter of her role (link to the rest follows): Dreams Added Wed Jun 8 14:37:55 2005 at level 5: Darkness of the dreams... suddenly broken by faded images, distant scents, memories of the past. The first butterflies had woken with the gentle breeze of the spring. They fluttered around in their seemingly random dance, their movements enticing, almost bewitching... she watched, minute after minute, the patterns burning into her mind... something deep inside her awakened, one of the first times. A primal calling, an urge to hunt. It was not an urge to simply kill, more like a thirst for the thrill of the last moment before the leap. The very last, fleeting moment between life and death. And right now was that moment. She struck. The insect flapped its beautiful wings once more between her claws and then stopped. Laughter. They laughed. Her parents. She was picked up by gentle arms, holding her close. "Come, my little wildcat, it's time for dinner" the voice says... oh, the voice. Their faces are long since blurred by the years, but their scents, their voices still echo in her head, as clear as ever. She let go of the dead insect as her mother carried her. It fell, spiraling down through the air into the grass, its patterned wings glimmering one last time... ...her first prey. Darkness. She climbed over the rough rocks with little effort, moving gracefully and quickly. She stopped before a steep cliff face and turned to look over the forested valley, and especially the thin trail snaking up and out of there, eventually disappearing in the shadows of the mountains. They said that the other side was full of danger, that this was home. But it was not enough to stop her from dreaming of the outside world every day, magnificent new hunting grounds... full of life. She knew that one day, she would be there. Maybe not tomorrow, maybe not the day after that... but one day. Darkness. She licked her claws, a purr of satisfaction in her throat. The trampled snow was stained a deep crimson all around her, the sweet aroma of fresh blood hanging in the chilling air. Her blood, or the beast's? She didn't care. The cold and the pain of her wounds were distant, insignificant. The thrill was all that mattered. She tore into the still warm carcass, rending the flesh, tasting it. ...her prey. "Nrei! Where have you been... we looked all over for... but, but... what happened to you? You're bleeding...! And where are your clothes.. Nrei?" Their concern wasn't necessary. They didn't understand. She didn't expect them to. They were too set in their habits, they didn't hear or didn't listen to the bewitching call of their buried instincts. And that was all their loss. It was a gift, not something she could ever make them grasp. Darkness. As large as the valley had felt, it was nothing compared to what was outside. Days became weeks, months... years. She learned many things, she grew stronger and wiser. Sometimes, she returned near her old home, watching from afar. She saw their hunters and traders, even some of the strange people from the distant lands, and none ever saw her. And eventually, she wanted to see for herself where they came from. New moon. It was dark, quiet, there was a hint of autumn in the air. Silently she crept up to the familiar cabin. Light in the window. She looked inside, the brightness stinging her eyes. Mother, father, two brothers. For a moment she felt strange, alone perhaps, but in a few hours, still much before sunrise, she was far. Further than she had ever gone before. And she offered no second thought to what was left behind. The dream fades to black... ...and her hunt goes on. This link takes you to her Battlefield post, where you can read the rest of the role (if you're interested): |
09-29-2006, 01:22 PM | #2 |
New Member
Join Date: Sep 2006
Posts: 1
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As a followup to Kastellyn's post (and per a request/demand from Valg), here is the role for a mortal I recently played, named Kharia.
Kharia was created before I had decided to Her role was basically going to be that of a dark-elf who was searching for more power - specifically trying to figure out the spells that CF's old-school Mage (prior to us splitting mages up into the current 5-school system) had access to. Also, she was going to research the (now-defunct) Masters of the Five Magics cabal - again, searching for more power. Once I decided to return to the Immstaff, some of the other Implementors and myself worked out how to use Kharia as part of the return of Twist. To understand the return of Twist, a quick background of his "death". The short story is that while using his godly powers in a ritual to aid the mortal Masters of the Five Magics to cleanse the Orb of Magic, he was betrayed. The mortal leader of the Masters had secretly been given a tome of great power by the Deceiver, Jullias (another Implementor), and had been slowly using that tome to make sure that more and more of Twist's power was needed for the ritual. This opened Twist up to an attack by Jullias. Twist's power was largely scattered - some taken by other gods, etc etc. (Side note - that mortal who betrayed Twist is/was Valguarnera. Bastard. Heh.) You can Twist's return is still going on - he's currently mad as a hatter. Without further ado, here are chapters 1 and 2 of Kharia's role. You can read Subject: Journey from the Underdark Added Fri Aug 4 14:54:14 2006 at level 3: Mother, As promised, your *dutiful* daughter is penning a missive to you now that I have reached the dreaded surface. I still do not understand why you refused to command one of the magus males to give me private instruction on my newfound magical talents. So I will never be a priestess. At least I will never have to lower myself to the stature of a fighter. Is the thought of having a magi daughter truly so mortifying? I am certain you will be very happy to know that the male escort you provided was completely insufficient and incompetent. The two of us were waylaid by a group of duergar. When I awoke I was naked and stripped of all of my ceremonial accoutrements. The male and I were able to sneak out of the grasp of our captors, but when we were discovered, I shoved the male at the guard and was able to escape in the confusion. At least his death was worth a small something, even if his life was not. Subject: Success Added Fri Aug 4 14:59:47 2006 at level 3: Uhvaer, Our plan seems to have worked. Mother has indeed sent me to the surface, as we had hoped. I will learn the ways of these fools who bear the light of day willingly, and eventually I will find the secrets of the Old Magic. Then we shall have more power than even the Matron. For now, however, my magical abilities are miniscule, and the surfacers do not recognize me. I have no personal guard, and my own combat abilities are laughable, so I must stay below the notice of any who might consider me a threat. Both in an effort to "blend in" and as a way to gain some coin, I recently performed a series of tasks for various shopkeepers. The profit was worth my time, though the menial tasks of "deliver this" and "fetch that" were maddening. |
09-29-2006, 01:58 PM | #3 |
Senior Member
Join Date: Apr 2002
Home MUD: Carrion Fields
Posts: 643
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Oh, sure. I betrayed you to Jullias ages ago, and I still have to hear about all the guilt. This is exactly why I plot the sundering of the Boundary from the privacy of my underground vault, instead of a nice beach villa. I don't need Ghost of Twist sailing by in his Ghost-Boat yelling "Hey, look, everyone! It's Valg! The undead creature who totally sold me out! What a jerk!"
Sure, your physical form was destroyed, the Tower of the Five Magics crumbled, its residents split into factions which warred with one another, and your power over all things Magic was seized by ambitious godlings. But what about my feelings? |
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