07-15-2010, 12:47 AM | #1 |
New Member
Join Date: May 2004
Home MUD: ConQUEST
Posts: 19
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Come try ConQUEST!
Hello All,
I would like to invite you all to come try out ConQUEST. We have been in development for approximately 5 years now, and are finally at a stage of completion where we are beginning to look for active players. To tell you a little about the mud: * The Mud base is NakedMud; all game content has been written from scratch. * We have a detailed crafting and trading system. All equipment outside of the newbie zone, mundane and magical, is player made. * Powerful magical items can take days, or even weeks, to create and require collaboration by multiple crafters, each with specialization in their own unique area of crafting. * Combat is manual, using an action point system. It is fast-paced, and often requires you to react to and anticipate your opponent's moves. * We are a classless, levelless mud that offers an indepth player customization process. Advancement is through the acquisition of magical items and character 'traits' that provide modifications to how you fight. * You can rechoose your combat skills any time you are in town; experimenting with different skills and weapon combinations is encouraged. * We offer a large, rich 80,000 room wilderness with overhead map that encourages exploration. Special resources, treasures, and dungeons can be found randomly spawned throughout the land. * Competitive prestige items will be available to players who win weekly tournaments in areas of monster hunting, treasure finding, and PvP. These items decay after a week, and must be won back at the next tournament. * Players are encouraged to submit crafting and moster ideas according to our design guidelines. Ideas that become implemented are rewarded with experience and copies of the submitted recipes. While ConQUEST is its own unique game, it has drawn many influences from others such as Icesus, GodWars II, Aeonian Dreams, and Ultima Online. If you have enjoyed any of these games, you will surely find a loved home at ConQUEST. Sorry, we are not recruiting builders or programmers. However, we hope to see you drop by and try our mud! We also have a custom client currently being developed, and available at: |
07-16-2010, 07:00 PM | #2 |
Member
Join Date: Oct 2005
Posts: 35
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Re: Come try ConQUEST!
I just wanted to add that I've played every mud out there over the past 12 plus years, and in all my searching I have not found a mud quite as unique and fun to play as ConQUEST.
Exploring has been made fun enough that the grind has been taken out of hunting. The crafting system has been put together extremely well, and it is very interesting to try new recipes, or just to put things together and see what happens. The combat takes a little getting used too, but it is so good to see a mud put time and effort into making combat fun and rewarding. Anyway, come try it out... I think you'll like it. Carry on Brawny |
07-17-2010, 06:42 PM | #3 |
Member
Join Date: Jul 2010
Posts: 31
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Re: Come try ConQUEST!
Posting to agree with Brawndel: It's fun (the fast paced combat system is wicked awesome once you get into it) and I can't wait to start building a shack out in the wilderness. The crafting and questing is pretty sweet too.
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07-21-2010, 12:30 AM | #4 |
New Member
Join Date: Jul 2010
Posts: 1
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Re: Come try ConQUEST!
Agreed. The game's just starting out, but it's already super fun. I think it'll do real well.
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