06-22-2004, 06:16 PM | #1 |
New Member
Join Date: Apr 2002
Posts: 14
|
I have been having problems with using hedit. Whenever you modify or create a new helpfile it will completely overwrite the area file that the helpfile is in. Has anyone had this problem? Does anyone know of a fix for this? Any help would be greatly appreciated.
This is for a Rom2.4 mud. Thanks, Jaegar |
06-22-2004, 06:30 PM | #2 |
Posts: n/a
|
This is a fairly common bug, well, I should say, it is one of a huge number of symptoms of a single root malediction. To make a long story short, to fix it you need to uninstall that Rom crap and install smaug instead. This should clear up this symptom as well as a large number of others.
(edited to remove offensive and un-necessary comment) |
06-22-2004, 09:49 PM | #3 |
Member
Join Date: Jun 2002
Posts: 159
|
Check the hsave/asave function, that is the one which would eventually be overwriting your files.. it sounds like it is truncating before the file has finished writing, i.e., something has stopped the writing process. We separated our helpfiles into .hlp files a long time ago, so not sure how the old thing was anymore, but you can expect problems if you try anything moderately fancy. IIRC the hedit is just a crude hack of the rest of OLC with more bugs.
Personally I just open those .hlp files in a text editor and write them in then save & reboot in changes, much faster than messing with OLC. Obviously OLC is useful for area building since resets/doors/obj&mob stats is time consuming otherwise, but helpfiles are very basic, and you don't need an online editor. P.S. This has not happened with any rom 2.4 I have messed with, so you should probably check your recent changes. |
06-24-2004, 07:41 AM | #4 |
New Member
Join Date: Mar 2003
Posts: 4
|
wow, who knew that installing code snippets alters one's orientation.
|
06-24-2004, 09:27 AM | #5 |
Member
|
|
06-24-2004, 03:14 PM | #6 |
Member
Join Date: Apr 2002
Location: Chicago, Illinois
Posts: 152
|
erdos, if you aren't going to be even remotely helpful, don't bother responding on the coder's forum.
|