Do MUDs need to be "brought into the 21st century"
Plamzi wrote a in the " In defense of all MUDs" thread that raised an interesting but tangential point. I felt it deserved its own thread rather than derail that thread.
The wrong answer is transforming MUDs into graphical Facebook social games. That would alienate the people who love MUDs the way they are. There are actually a lot of pros to the traditional pure text interface that most MUDs use.
I probably would not make a *NEW* game using that kind of traditional MUD interface, but I'm not going to take one people have loved for almost 20 years (speaking of Threshold) and warp it into a graphical or pseudo-graphical game. That's not what my players want, and I think it is totally wrong to take away what they've loved and supported loyally.
Last edited by Threshold : 04-25-2013 at 04:06 PM.
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