Re: Community survey: What do MUD players want?
I think it's very difficult to generalise. If the suggestions involve making your game more accessable to first-time players, for example, then newbies can offer you extremely valuable insight into their perspective.
It's also worth remembering that even mud developers like to play other peoples games sometimes - perhaps for inspiration, or to check out the competition, or even just to take a break from their own projects. For all you know, that level 1 player might be a more experienced mud developer than you are.
Of course I'm not suggesting you should blindly implement every suggestion a newbie throws your way, but I also think it's a missed opportunity if you ignore them outright just because they happen to be low level. Some of my most popular features were inspired by player suggestions.
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