Re: Quest Design
Plamzi, sounds like you've already got things figured out
I'm very eager to see the sort of content that gets created. Maybe add some sort of user-feedback mechanism (if that's easy to do in a non-intrusive way)
for example, when it pops up the "You completed the quest. Your reward is a diamond robe" maybe they rate the quest 1-5 stars.
That way you can organically reuse the higher rated user content, and let the lower rated content vanish. Hopefully allows it to become self-regulating?
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