Re: Dutch police arrest online thief
It still is pretty odd. For example does this mean the players own the "virtual objects"? Playing a thief class ingame could have an entirely different meaning .
What if the online world closes down or the game owner decide to ban some player? Then surely the player cant access his objects. Should the game owner then return the SQL entries that define the objects?
Could cases like this make game designers decrease the level of interaction?
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