Re: Guidelines for an RPI mud.
That's my point exactly. It's much easier to say "Stop spamming the same ability over and over and roleplay!" rather than say, "Hey, you know, you're just making XP and not roleplaying enough to support your leveling." One form of leveling can be a lot easier to police than the other. It's understandable why RPIs have chosen to use the skill-based leveling system, but I don't believe that it's any more realistic. It's less prone to being mangled by sloppy builders, and it's easy to police such a system for players trying to mangle the roleplay intent behind these systems.
No, but I wish it worked that way cause I'd be cutting and pasting my little heart out.
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