I think our MUD is most set apart by its sense of humor and unique personality. We have what most non-mandatory RP hack 'n' slash games have: lots of unique areas, unique monsters, multiple replayable guilds. However, most places don't have llama invasions, the Wheel of Chance, an Imp Porium of fun items, jello-throwing, trivia sessions and mudwide paintball tournaments.
We're smaller than we once were, due to massive revamping, but the major element that first drew our playerbase keeps them coming back: personality.
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