Jazuela, I've never heard any official definition of "massively" in respect to muds, other than the MMORPGs (which presumably just called themselves that because it sounds cooler than "graphical mud"). The definition of "massively" is therefore a subjective one, and could reasonably be applied to any game which supports more than a few players (eg Gauntlet is a multiplayer game, because it can support up to 4 players - a "massively multiplayer" version of Gauntlet might be one that could support up to a dozen players). By that definition, every mud would be a "massively multiplayer text-based game".
Caledric, I do not have to counter both parts of a claim in order to prove it false. If someone says "this car is the cheapest and fastest car in the world", I can disprove that claim by either (1) finding a car which is cheaper, or (2) finding a car which is faster. I do not have to find a car which is both cheaper and faster.
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