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Age of Darkness - MUD Details
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MUD Name Age of Darkness
Telnet Address aod.slayn.net:7000
HomePage www.aodmud.com
Language English
Location USA
Admin Name Stoic
Theme Wheel of Time
Codebase ROM - Modified Rom 2.4
World Size Huge (10001-20000 rooms)
World Originality Mostly Original
Player Killing Unrestricted Playerkilling
Roleplaying Encouraged
Online Status Fully Operational
Category Wheel of Time
Avg Players Online 21-25
Year Created 2003
Vote URL http://www.topmudsites.com/vote-demiscus.html
Features
  • Supports ANSI Color
  • Has Quests
  • Class Based System
  • Level Based System
  • Has Clans/Cabals
  • Equip saves on exit
  • Accepts Reviews
  • Free to Play
  • Hiring Builders

Age of Darkness - MUD Description
Welcome to Age of Darkness MUD (Multi-User Dungeon), a world solely based on Robert Jordan's, Wheel of Time book series. A totally free, multi-player, role-playing, text based game, that is up-kept by the administrators of the realm. Within the world you will find an environment suitable for both the intense role-player, and the intense player-killer.

Our mud is a Wheel of Time based game, fully functional, with loads of features. It is a roleplaying and player-killing mud. Our different classes are:

ARCHER - While not strong at close combat, they have a particular ability to fire arrows up to 8 rooms. As far as classes go they are one of the more difficult.

ASSASSIN - Stealthy and deadly are two words synonmous with this class. Their deadly art allows them to make up for less combat abilities than warriors by dealing massive amounts of damage quickly, and outlasting their opponents.

CLERIC - Curative powers are never to be underestimated. With healing ability comes deadly powers as well. They defeat their enemies by remaining ever vigilant and healing themselves.

FORM MASTER - Almost completely not orientated with the True Source, they have made it up with an arsenal of deadly attacks.

ILLUMINATOR - Closely guarded is the deadly art of making bombs, and an Illuminator remains alive not by their ability to do damage. Instead they rely on their bombs and personal powers at avoiding damage. There are many bomb types that allow them to vary their styles.

MAGE - Extremely weak when it comes to physical combat, there is a tremedous storm that rages within. It burns with the One Power, and permits
them awesome use of this ability.

ROGUE - Thievery is an artform. While prefering to stay out of combat, they still manage to come out with a hefty profit.

WARRIOR - Straight weapon damage is what they rely on. No fancy tricks, or weaving of spells. They just do damage.

In addition to these classes, there are two enhanced classes: Dragon and Forsaken, attainable by the Immortals. We have many features which include:

-Hardcoded roleplaying system.
-Archery code.
-Legend feature
-Mount/Ride
-Tournament War Code

Stop By, and step into the Age of Darkness.
-Stoic



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